{-# LANGUAGE ScopedTypeVariables #-}
module XMonad.Actions.UpdatePointer
(
updatePointer
)
where
import XMonad
import XMonad.Prelude
import XMonad.StackSet (member, peek, screenDetail, current)
import Control.Arrow ((&&&), (***))
updatePointer :: (Rational, Rational) -> (Rational, Rational) -> X ()
updatePointer :: (Rational, Rational) -> (Rational, Rational) -> X ()
updatePointer (Rational, Rational)
refPos (Rational, Rational)
ratio = do
WindowSet
ws <- forall s (m :: * -> *) a. MonadState s m => (s -> a) -> m a
gets XState -> WindowSet
windowset
Display
dpy <- forall r (m :: * -> *) a. MonadReader r m => (r -> a) -> m a
asks XConf -> Display
display
let defaultRect :: Rectangle
defaultRect = ScreenDetail -> Rectangle
screenRect forall a b. (a -> b) -> a -> b
$ forall i l a sid sd. Screen i l a sid sd -> sd
screenDetail forall a b. (a -> b) -> a -> b
$ forall i l a sid sd. StackSet i l a sid sd -> Screen i l a sid sd
current WindowSet
ws
Rectangle
rect <- case forall i l a s sd. StackSet i l a s sd -> Maybe a
peek WindowSet
ws of
Maybe Window
Nothing -> forall (m :: * -> *) a. Monad m => a -> m a
return Rectangle
defaultRect
Just Window
w -> forall b a. b -> (a -> b) -> Maybe a -> b
maybe Rectangle
defaultRect WindowAttributes -> Rectangle
windowAttributesToRectangle
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> Window -> X (Maybe WindowAttributes)
safeGetWindowAttributes Window
w
Window
root <- forall r (m :: * -> *) a. MonadReader r m => (r -> a) -> m a
asks XConf -> Window
theRoot
Bool
mouseIsMoving <- forall r (m :: * -> *) a. MonadReader r m => (r -> a) -> m a
asks XConf -> Bool
mouseFocused
(Bool
_sameRoot,Window
_,Window
currentWindow,CInt
rootX,CInt
rootY,CInt
_,CInt
_,Modifier
_) <- forall (m :: * -> *) a. MonadIO m => IO a -> m a
io forall a b. (a -> b) -> a -> b
$ Display
-> Window
-> IO (Bool, Window, Window, CInt, CInt, CInt, CInt, Modifier)
queryPointer Display
dpy Window
root
Maybe (Position -> Position -> X (), X ())
drag <- forall s (m :: * -> *) a. MonadState s m => (s -> a) -> m a
gets XState -> Maybe (Position -> Position -> X (), X ())
dragging
forall (f :: * -> *). Applicative f => Bool -> f () -> f ()
unless (Position -> Position -> Rectangle -> Bool
pointWithin (forall a b. (Integral a, Num b) => a -> b
fi CInt
rootX) (forall a b. (Integral a, Num b) => a -> b
fi CInt
rootY) Rectangle
rect
Bool -> Bool -> Bool
|| Bool
mouseIsMoving
Bool -> Bool -> Bool
|| forall a. Maybe a -> Bool
isJust Maybe (Position -> Position -> X (), X ())
drag
Bool -> Bool -> Bool
|| Bool -> Bool
not (Window
currentWindow forall a i l s sd. Eq a => a -> StackSet i l a s sd -> Bool
`member` WindowSet
ws Bool -> Bool -> Bool
|| Window
currentWindow forall a. Eq a => a -> a -> Bool
== Window
none)) forall a b. (a -> b) -> a -> b
$ let
(Position
rectX, Position
rectY) = (Rectangle -> Position
rect_x forall (a :: * -> * -> *) b c c'.
Arrow a =>
a b c -> a b c' -> a b (c, c')
&&& Rectangle -> Position
rect_y) Rectangle
rect
(Position
rectW, Position
rectH) = (forall a b. (Integral a, Num b) => a -> b
fi forall b c a. (b -> c) -> (a -> b) -> a -> c
. Rectangle -> Dimension
rect_width forall (a :: * -> * -> *) b c c'.
Arrow a =>
a b c -> a b c' -> a b (c, c')
&&& forall a b. (Integral a, Num b) => a -> b
fi forall b c a. (b -> c) -> (a -> b) -> a -> c
. Rectangle -> Dimension
rect_height) Rectangle
rect
refX :: Rational
refX = forall r a b. (RealFrac r, Real a, Real b) => r -> a -> b -> r
lerp (forall a b. (a, b) -> a
fst (Rational, Rational)
refPos) Position
rectX (Position
rectX forall a. Num a => a -> a -> a
+ Position
rectW)
refY :: Rational
refY = forall r a b. (RealFrac r, Real a, Real b) => r -> a -> b -> r
lerp (forall a b. (a, b) -> b
snd (Rational, Rational)
refPos) Position
rectY (Position
rectY forall a. Num a => a -> a -> a
+ Position
rectH)
boundsX :: (Rational, Rational)
boundsX = forall (m :: * -> *) a. Monad m => m (m a) -> m a
join forall (a :: * -> * -> *) b c b' c'.
Arrow a =>
a b c -> a b' c' -> a (b, b') (c, c')
(***) (forall r a b. (RealFrac r, Real a, Real b) => r -> a -> b -> r
lerp (forall a b. (a, b) -> a
fst (Rational, Rational)
ratio) Rational
refX) (Position
rectX, Position
rectX forall a. Num a => a -> a -> a
+ Position
rectW)
boundsY :: (Rational, Rational)
boundsY = forall (m :: * -> *) a. Monad m => m (m a) -> m a
join forall (a :: * -> * -> *) b c b' c'.
Arrow a =>
a b c -> a b' c' -> a (b, b') (c, c')
(***) (forall r a b. (RealFrac r, Real a, Real b) => r -> a -> b -> r
lerp (forall a b. (a, b) -> b
snd (Rational, Rational)
ratio) Rational
refY) (Position
rectY, Position
rectY forall a. Num a => a -> a -> a
+ Position
rectH)
in forall (m :: * -> *) a. MonadIO m => IO a -> m a
io forall a b. (a -> b) -> a -> b
$ Display
-> Window
-> Window
-> Position
-> Position
-> Dimension
-> Dimension
-> Position
-> Position
-> IO ()
warpPointer Display
dpy Window
none Window
root Position
0 Position
0 Dimension
0 Dimension
0
(forall a b. (RealFrac a, Integral b) => a -> b
round forall b c a. (b -> c) -> (a -> b) -> a -> c
. forall a. Ord a => (a, a) -> a -> a
clip (Rational, Rational)
boundsX forall a b. (a -> b) -> a -> b
$ forall a b. (Integral a, Num b) => a -> b
fi CInt
rootX)
(forall a b. (RealFrac a, Integral b) => a -> b
round forall b c a. (b -> c) -> (a -> b) -> a -> c
. forall a. Ord a => (a, a) -> a -> a
clip (Rational, Rational)
boundsY forall a b. (a -> b) -> a -> b
$ forall a b. (Integral a, Num b) => a -> b
fi CInt
rootY)
windowAttributesToRectangle :: WindowAttributes -> Rectangle
windowAttributesToRectangle :: WindowAttributes -> Rectangle
windowAttributesToRectangle WindowAttributes
wa = Position -> Position -> Dimension -> Dimension -> Rectangle
Rectangle (forall a b. (Integral a, Num b) => a -> b
fi (WindowAttributes -> CInt
wa_x WindowAttributes
wa))
(forall a b. (Integral a, Num b) => a -> b
fi (WindowAttributes -> CInt
wa_y WindowAttributes
wa))
(forall a b. (Integral a, Num b) => a -> b
fi (WindowAttributes -> CInt
wa_width WindowAttributes
wa forall a. Num a => a -> a -> a
+ CInt
2 forall a. Num a => a -> a -> a
* WindowAttributes -> CInt
wa_border_width WindowAttributes
wa))
(forall a b. (Integral a, Num b) => a -> b
fi (WindowAttributes -> CInt
wa_height WindowAttributes
wa forall a. Num a => a -> a -> a
+ CInt
2 forall a. Num a => a -> a -> a
* WindowAttributes -> CInt
wa_border_width WindowAttributes
wa))
lerp :: (RealFrac r, Real a, Real b) => r -> a -> b -> r
lerp :: forall r a b. (RealFrac r, Real a, Real b) => r -> a -> b -> r
lerp r
r a
a b
b = (r
1 forall a. Num a => a -> a -> a
- r
r) forall a. Num a => a -> a -> a
* forall a b. (Real a, Fractional b) => a -> b
realToFrac a
a forall a. Num a => a -> a -> a
+ r
r forall a. Num a => a -> a -> a
* forall a b. (Real a, Fractional b) => a -> b
realToFrac b
b
clip :: Ord a => (a, a) -> a -> a
clip :: forall a. Ord a => (a, a) -> a -> a
clip (a
lower, a
upper) a
x
| a
x forall a. Ord a => a -> a -> Bool
< a
lower = a
lower
| a
x forall a. Ord a => a -> a -> Bool
> a
upper = a
upper
| Bool
otherwise = a
x