Copyright | (c) Michael Sloan |
---|---|
License | BSD3-style (see LICENSE) |
Maintainer | <mgsloan@gmail.com> |
Stability | stable |
Portability | unportable |
Safe Haskell | None |
Language | Haskell98 |
Move and resize floating windows without warping the mouse.
Usage
First, add this import to your ~/.xmonad/xmonad.hs
:
import qualified XMonad.Actions.FlexibleManipulate as Flex
Now set up the desired mouse binding, for example:
, ((modm, button1), (\w -> focus w >> Flex.mouseWindow Flex.linear w))
- Flex.
linear
indicates that positions between the edges and the middle indicate a combination scale/position. - Flex.
discrete
indicates that there are discrete pick regions. (The window is divided by thirds for each axis.) - Flex.
resize
performs only a resize of the window, based on which quadrant the mouse is in. - Flex.
position
is similar to the built-inmouseMoveWindow
.
You can also write your own function for this parameter. It should take
a value between 0 and 1 indicating position, and return a value indicating
the corresponding position if plain Flex.linear
was used.
For detailed instructions on editing your mouse bindings, see XMonad.Doc.Extending.
mouseWindow :: (Double -> Double) -> Window -> X () Source #
Given an interpolation function, implement an appropriate window manipulation action.
discrete :: Double -> Double Source #
Manipulate the window based on discrete pick regions; the window is divided into regions by thirds along each axis.
linear :: Double -> Double Source #
Scale/reposition the window by factors obtained from the mouse position by linear interpolation. Dragging precisely on a corner resizes that corner; dragging precisely in the middle moves the window without resizing; anything else is an interpolation between the two.